Paper recorded by Signals 4 on 2026-10-09 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-09 on arXiv · recorded by Signals 4 on 2026-10-12
Category: cs.CV · 计算机视觉 · first seen 2026-10-12
In this paper, we study physically grounded articulated 3D asset generation---moving the goal from reproducing how objects look to capturing how they move and function. Inspired by the literature on procedural and agentic generation, we present Artisan, a system that extends the latest method Articraft by introducing a multi-agent pipeline with physical simulation feedback, enabling comprehensive