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Splat2Act: From Captured Scenes to Personalized VLA Manipulation

Paper recorded by Signals 4 on 2026-10-09 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-09 on arXiv · recorded by Signals 4 on 2026-10-12

Category: cs.CV · 计算机视觉 · first seen 2026-10-12

Abstract

A user who brings a generalist manipulation policy into their home or office wants it to pick up their objects from their shelves, counters, and tables. Yet even a strong generalist like $π_{0.5}$ achieves 0% pickup success in our captured deployment scenes without adaptation, and collecting real demonstrations in every user's environment is prohibitively expensive. We present Splat2Act, an automa

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#291 most recent of 756 cs.CV papers we have recorded · ↑ newer: Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipel · ↓ older: InstantFusion: A Shared Latent Interface for Heterogeneous Image Gener
Cite this page: Splat2Act: From Captured Scenes to Personalized VLA Manipulation: the #291 most recent of 756 cs.CV papers we have recorded (as of 2026-10-09). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/splat2act-from-captured-scenes-to-personalized-vla-manipulation.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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