Paper recorded by Signals 4 on 2026-09-09 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-09 on arXiv · recorded by Signals 4 on 2026-09-10
Category: cs.CV · 计算机视觉 · first seen 2026-09-10
SceneHI is a framework that lifts high-resolution, illumination-aware priors from 2D diffusion models to perform 3D texture synthesis. It is the first to demonstrate that high-resolution textures, previously limited to 2D synthesis, can be generated directly on 3D objects without model fine-tuning or optimization. Designed for complex, multi-object environments, SceneHI uniquely combines 3D-consis