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RealMe: Immersive Volumetric Video from Minimal Captures

Paper recorded by Signals 4 on 2026-10-21 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-21 on arXiv · recorded by Signals 4 on 2026-10-22

Category: cs.CV · 计算机视觉 · first seen 2026-10-22

Abstract

This paper addresses the problem of creating immersive volumetric videos from sparse and low-resolution capture resources. Conventional dense multi-view reconstruction methods can produce high-quality volumetric videos, but their reliance on costly capture setups makes them impractical in real-world scenarios. Recent approaches use generative models to relax capture requirements, but still suffer

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#195 most recent of 756 cs.CV papers we have recorded · ↑ newer: Plausible but Unimplantable: A Trustworthiness Audit of Shape Completi · ↓ older: ClunoGS: Compact Language 3D Gaussian Splatting via Unified Optimizati
Cite this page: RealMe: Immersive Volumetric Video from Minimal Captures: the #195 most recent of 756 cs.CV papers we have recorded (as of 2026-10-21). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/realme-immersive-volumetric-video-from-minimal-captures.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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