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ClunoGS: Compact Language 3D Gaussian Splatting via Unified Optimization

Paper recorded by Signals 4 on 2026-10-21 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-21 on arXiv · recorded by Signals 4 on 2026-10-22

Category: cs.CV · 计算机视觉 · first seen 2026-10-22

Abstract

Language 3D Gaussian Splatting enables open-vocabulary scene understanding by associating Gaussian primitives with language features. These semantic attributes increase model storage, while most existing 3DGS compression methods are designed mainly to preserve RGB rendering quality. One straightforward approach is to apply sparsification and quantization sequentially. However, pruning based only o

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#196 most recent of 756 cs.CV papers we have recorded · ↑ newer: RealMe: Immersive Volumetric Video from Minimal Captures · ↓ older: Multiclass Boundary Refinement with Neural Cellular Automata for Remot
Cite this page: ClunoGS: Compact Language 3D Gaussian Splatting via Unified Optimization: the #196 most recent of 756 cs.CV papers we have recorded (as of 2026-10-21). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/clunogs-compact-language-3d-gaussian-splatting-via-unified-optimization.html
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