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OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction

Paper recorded by Signals 4 on 2026-09-24 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-09-24 on arXiv · recorded by Signals 4 on 2026-09-25

Category: cs.CV · 计算机视觉 · first seen 2026-09-25

Abstract

Automated generation of production-ready 3D garment assets from a single image is a central challenge in digital content creation. While recent generative models have significantly advanced 3D geometry reconstruction, synthesizing high-quality textures remains a bottleneck. Existing methods often bake environmental illumination and shadows directly into the texture map, or they fail to maintain gl

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#2 most recent of 313 cs.CV papers we have recorded · ↑ newer: Towards Practical Compression of 3D Gaussian Splatting · ↓ older: BiCC: Bidirectional Connected-Component Loss for Instance-Aware Segmen
Cite this page: OmniFabric: Coherent UV Space Texture Synthesis for 3D Garment Reconstruction: the #2 most recent of 313 cs.CV papers we have recorded (as of 2026-09-24). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/omnifabric-coherent-uv-space-texture-synthesis-for-3d-garment-reconstruction.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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