Paper recorded by Signals 4 on 2026-09-24 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-24 on arXiv · recorded by Signals 4 on 2026-09-25
Category: cs.CV · 计算机视觉 · first seen 2026-09-25
Automated generation of production-ready 3D garment assets from a single image is a central challenge in digital content creation. While recent generative models have significantly advanced 3D geometry reconstruction, synthesizing high-quality textures remains a bottleneck. Existing methods often bake environmental illumination and shadows directly into the texture map, or they fail to maintain gl