Paper recorded by Signals 4 on 2026-09-28 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-28 on arXiv · recorded by Signals 4 on 2026-09-29
Category: cs.CV · 计算机视觉 · first seen 2026-09-29
World-space hand motion estimation from egocentric video requires recovering 3D articulated hand geometry while tracking camera egomotion. Existing approaches heavily rely on cascading independent hand pose estimators and SLAM systems, resulting in error accumulation, complex pipelines, and severe computational overhead. To address these limitations, we present InfiniHand, an end-to-end streaming