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Honeycomb-Surfels: Compact Hexagonal Primitives for Efficient Scene Rendering and Reconstruction

Paper recorded by Signals 4 on 2026-10-27 in cs.AI. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-27 on arXiv · recorded by Signals 4 on 2026-10-28

Category: cs.AI · 人工智能 · first seen 2026-10-28

Abstract

Novel view synthesis and 3D reconstruction have advanced rapidly with radiance fields and splatting, yet their memory and computational demands limit their use in resource-constrained settings. We introduce Hexels: novel planar hexagonal surface elements with a first-order spatial color field for efficient 3D scene and 2D image representation. Hexels exploit locally planar regions with smoothly va

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#81 most recent of 920 cs.AI papers we have recorded · ↑ newer: BURGER: Benchmarking and Understanding Robotic Generalization via Embo · ↓ older: ThinkWorld: World Imagination Reinforces Chain-of-Dynamics Reasoning
Cite this page: Honeycomb-Surfels: Compact Hexagonal Primitives for Efficient Scene Rendering and Reconstruction: the #81 most recent of 920 cs.AI papers we have recorded (as of 2026-10-27). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/honeycomb-surfels-compact-hexagonal-primitives-for-efficient-scene-rendering-and.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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