Paper recorded by Signals 4 on 2026-10-06 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-06 on arXiv · recorded by Signals 4 on 2026-10-07
Category: cs.CV · 计算机视觉 · first seen 2026-10-07
Interactive video world models need to generate each video chunk efficiently while responding faithfully to user controls. Many systems use chunk-wise autoregressive generation with few-step denoising, but each chunk still requires several costly denoising iterations. Training-free caching can reduce this cost, yet existing policies make reuse decisions primarily from model-internal denoising dyna