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ALIVE: Interaction-Aligned Object Insertion for First-Frame-Guided Video Editing

Paper recorded by Signals 4 on 2026-10-06 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-06 on arXiv · recorded by Signals 4 on 2026-10-07

Category: cs.CV · 计算机视觉 · first seen 2026-10-07

Abstract

Current video editors can insert objects but often struggle to make them participate in interactions such as being picked up or manipulated. We introduce ALIVE, a framework that makes inserted objects "alive" through coherent interactions with the source video's contents, using an edited first frame and an instruction naming only the added object. We curate 35,800 editing pairs combining 3D-render

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#337 most recent of 756 cs.CV papers we have recorded · ↑ newer: Building Rome from a Single Image · ↓ older: CtrlCache: Accelerating Interactive Video World Models with Control-Aw
Cite this page: ALIVE: Interaction-Aligned Object Insertion for First-Frame-Guided Video Editing: the #337 most recent of 756 cs.CV papers we have recorded (as of 2026-10-06). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/alive-interaction-aligned-object-insertion-for-first-frame-guided-video-editing.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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