Paper recorded by Signals 4 on 2026-09-17 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-17 on arXiv · recorded by Signals 4 on 2026-09-18
Category: cs.CV · 计算机视觉 · first seen 2026-09-18
Perceiving and remembering the visual world is fundamental to navigating and interacting with our environment. Current 4D foundation models, such as camera-controllable video models or 4D reconstruction models, can perceive and reconstruct dynamic environments, but how well they remember what they have perceived remains an open question. Existing benchmarks largely rely on pixel-level metrics and