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BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian Splatting

Paper recorded by Signals 4 on 2026-08-31 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-08-31 on arXiv · recorded by Signals 4 on 2026-09-01

Category: cs.CV · 计算机视觉 · first seen 2026-09-01

Abstract

The bidirectional reflectance factor (BRF) characterizes the directional radiative properties of terrestrial surfaces. However, existing three-dimensional (3D) radiative transfer models require complex scene construction and computationally intensive radiative transfer solvers, limiting efficient generation of multi-angle hyperspectral reflectance imagery. 3D Gaussian Splatting (3DGS) offers an ef

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#193 most recent of 237 cs.CV papers we have recorded · ↑ newer: Neuro-Symbolic Geometric Abstraction (NeuSOGA): From Observations to S · ↓ older: BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motio
Cite this page: BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian Splatting: the #193 most recent of 237 cs.CV papers we have recorded (as of 2026-08-31). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/brf-gs-hyperspectral-bidirectional-reflectance-factor-modeling-and-image-generat.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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