Paper recorded by Signals 4 on 2026-08-31 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-08-31 on arXiv · recorded by Signals 4 on 2026-09-01
Category: cs.CV · 计算机视觉 · first seen 2026-09-01
We introduce BLARM, a feed-forward method for video-driven 3D mesh animation. Given a monocular video and a static object mesh, BLARM predicts a temporally coherent animated mesh whose motion follows the video. Rather than relying on explicit rigs or directly regressing high-dimensional vertex motion, we represent animation using a compact set of learned, time-varying rigid motion components and t