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Adversarial Training for Pixel Diffusion

Paper recorded by Signals 4 on 2026-09-29 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-09-29 on arXiv · recorded by Signals 4 on 2026-09-30

Category: cs.CV · 计算机视觉 · first seen 2026-09-30

Abstract

Pixel diffusion models generate RGB images directly, avoiding the bottleneck of an autoencoder, yet their outputs still systematically underrepresent fine-scale natural-image statistics. We show that adversarial learning provides an effective post-training correction for this deficiency. Starting from a pretrained model, we retain its original diffusion or flow-matching objective and add an advers

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#3 most recent of 357 cs.CV papers we have recorded · ↑ newer: Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipul · ↓ older: Rethinking Representations for World-Action Modeling
Cite this page: Adversarial Training for Pixel Diffusion: the #3 most recent of 357 cs.CV papers we have recorded (as of 2026-09-29). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/adversarial-training-for-pixel-diffusion.html
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