Paper recorded by Signals 4 on 2026-10-06 in cs.AI. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-06 on arXiv · recorded by Signals 4 on 2026-10-07
Category: cs.AI · 人工智能 · first seen 2026-10-07
Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Bringing sound to world models poses three core challenges: real-time generation to keep pace with interactive video streams, interactive control to respond to mid-stream sound instructions, and spatially aligned stereo to reflect scene geometry and cam