Paper recorded by Signals 4 on 2026-10-08 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-08 on arXiv · recorded by Signals 4 on 2026-10-09
Category: cs.CV · 计算机视觉 · first seen 2026-10-09
World models offer a promising alternative to physics-based simulators, yet remain far from practical deployment. We ask how far scaling ego-centric human video takes them, using a dataset of 30,000 hours spanning over 1,000 scene types and 14,000 contributors. Rather than relying on opaque downstream metrics, we directly evaluate agent and object-interaction fidelity on a challenging out-of-distr