Paper recorded by Signals 4 on 2026-10-26 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-26 on arXiv · recorded by Signals 4 on 2026-10-27
Category: cs.CV · 计算机视觉 · first seen 2026-10-27
Recent advancements in text-guided 3D editing, particularly with 3D Gaussian Splatting (3DGS), have shown promise but still lag behind the flexibility of 2D editing tools. Existing methods face a critical trade-off between preserving multi-view consistency and allowing structural modifications. Image-based editors can also struggle to apply the intended edit to objects viewed from unusual angles.