Paper recorded by Signals 4 on 2026-09-24 in cs.AI. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-24 on arXiv · recorded by Signals 4 on 2026-09-25
Category: cs.AI · 人工智能 · first seen 2026-09-25
Existing point tracking models face a fundamental tradeoff: they can either track a sparse set of query points over long horizons, or track all points across only short clips. We introduce TrackEverything, a 3D point tracker that breaks this trade-off by representing videos as persistent 3D scene tracks in world coordinates. Grounded in the insight that videos are 2D projections of an underlying 3