Paper recorded by Signals 4 on 2026-09-17 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-17 on arXiv · recorded by Signals 4 on 2026-09-18
Category: cs.CV · 计算机视觉 · first seen 2026-09-18
Scalable machine learning in challenging underwater environments is strongly limited by the lack of labeled real-world training data. This data is often expensive and laborious to gather, making large-scale real-world data challenging to gather and curate. However, simulated data can help close the gap, enabling many learning-based tasks for underwater perception. In this work, we extend OceanSim,