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SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image

Paper recorded by Signals 4 on 2026-09-11 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-09-11 on arXiv · recorded by Signals 4 on 2026-09-14

Category: cs.CV · 计算机视觉 · first seen 2026-09-14

Abstract

Part-aware 3D asset generation enables applications such as editing, articulation, simulation, and fabrication, yet existing methods can generate visually complete individual parts without ensuring that they form a valid physical assembly. Consequently, generated neighboring parts may interpenetrate, lack valid connections, or collapse under gravity. We propose a physics-guided framework for impro

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#62 most recent of 237 cs.CV papers we have recorded · ↑ newer: From Model Patterns to Abstract Semantics in Compositional Zero-Shot L · ↓ older: Recurrent Dynamic Range Extension
Cite this page: SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image: the #62 most recent of 237 cs.CV papers we have recorded (as of 2026-09-11). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/snap3d-physically-grounded-3d-parts-for-assembly-from-a-single-image.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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