Paper recorded by Signals 4 on 2026-10-06 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-06 on arXiv · recorded by Signals 4 on 2026-10-07
Category: cs.CV · 计算机视觉 · first seen 2026-10-07
Modern video models can generate realistic videos from real appearance references and proxy renders that specify scene structure, viewpoint changes, and motion. Evaluating this render-to-real capability requires a real target video depicting the same scene evolution, paired with an editable, geometrically registered 3D replica. Such data has traditionally required substantial manual modeling, cali