Paper recorded by Signals 4 on 2026-09-09 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-09 on arXiv · recorded by Signals 4 on 2026-09-10
Category: cs.CV · 计算机视觉 · first seen 2026-09-10
Recent video world models generate increasingly realistic and interactive visual experiences, yet lack reliable mechanisms for maintaining persistent world state and enforcing programmable rules over extended interactions. We introduce Programmable World Model, a framework that decouples world-state evolution from visual observation generation. An agent translates natural-language instructions int