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PoKER: A Probability of Kill Estimation Rate Model for Air-to-Air Missiles Using Machine Learning on Stochastic Targets

Paper recorded by Signals 4 on 2026-10-23 in cs.AI. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-23 on arXiv · recorded by Signals 4 on 2026-10-26

Category: cs.AI · 人工智能 · first seen 2026-10-26

Abstract

This work introduces PoKER, a novel probabilistic model engineered to optimize missile launch effectiveness in air-to-air scenarios, specifically within Beyond Visual Range (BVR) air combat. Unlike conventional Weapon Engagement Zone (WEZ) models that delineate zones based on static distances such as maximum, minimum, and no-escape ranges, PoKER applies machine learning to predict kill probabiliti

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#175 most recent of 960 cs.AI papers we have recorded · ↑ newer: Interpretable sparse fine-tuning with TopKLoRA enables faithful circui · ↓ older: A Foundation Model for Policy In-Context Longitudinal Causal Effect Es
Cite this page: PoKER: A Probability of Kill Estimation Rate Model for Air-to-Air Missiles Using Machine Learning on Stochastic Targets: the #175 most recent of 960 cs.AI papers we have recorded (as of 2026-10-23). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/poker-a-probability-of-kill-estimation-rate-model-for-air-to-air-missiles-using-.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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