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PhysAg3D: Bridging 3D Generative and Agentic Models for High-Fidelity and Physically-Interactive Assets

Paper recorded by Signals 4 on 2026-10-29 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-29 on arXiv · recorded by Signals 4 on 2026-10-30

Category: cs.CV · 计算机视觉 · first seen 2026-10-30

Abstract

Generating interactive 3D assets from a single image requires realistic appearance, fidelity to the depicted object, and plausible physical behavior. Yet detailed geometry alone does not determine how an object should move or deform. We introduce PhysAg3D, which couples 3D generative models with agentic reasoning and tool use. A vision-language agent first infers semantic parts, candidate interact

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#74 most recent of 710 cs.CV papers we have recorded · ↑ newer: Spectral Invariant Fusion and Refinement for Domain Generalized Semant · ↓ older: TokenRepel: Generating Diverse Image Sets Without Compromising Quality
Cite this page: PhysAg3D: Bridging 3D Generative and Agentic Models for High-Fidelity and Physically-Interactive Assets: the #74 most recent of 710 cs.CV papers we have recorded (as of 2026-10-29). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/physag3d-bridging-3d-generative-and-agentic-models-for-high-fidelity-and-physica.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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