Paper recorded by Signals 4 on 2026-10-08 in cs.AI. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-08 on arXiv · recorded by Signals 4 on 2026-10-09
Category: cs.AI · 人工智能 · first seen 2026-10-09
Generating realistic human-object interactions (HOI) in complex 3D scenes requires two complementary capabilities: reasoning about interaction feasibility in the environment and synthesizing realistic human-object motion. However, supervision for these capabilities is rarely available jointly at scale. Human-scene datasets provide rich information about environment-aware motion, while human-object