Paper recorded by Signals 4 on 2026-10-20 in cs.AI. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-20 on arXiv · recorded by Signals 4 on 2026-10-21
Category: cs.AI · 人工智能 · first seen 2026-10-21
Video generation models can now depict remarkably realistic motion. Yet it is unclear how to use this motion beyond pixels: to animate a specific 3D asset and replay the animation in its 3D scene. For instance, a video model can show a monkey jumping over a crossbar, but it cannot return that jump as replayable 3D motion placed in the 3D scene. Here we present a model that directly co-generates th