Paper recorded by Signals 4 on 2026-09-16 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-09-16 on arXiv · recorded by Signals 4 on 2026-09-17
Category: cs.CV · 计算机视觉 · first seen 2026-09-17
Underwater 3D reconstruction supports applications ranging from marine ecosystem monitoring and subsea inspection to underwater archaeology, education, and immersive visualisation. 3D Gaussian Splatting has made real-time photorealistic novel-view rendering practical, while underwater variants incorporate physically based image-formation models to separate medium effects from scene radiance. Their