Paper recorded by Signals 4 on 2026-10-14 in cs.CV. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-14 on arXiv · recorded by Signals 4 on 2026-10-15
Category: cs.CV · 计算机视觉 · first seen 2026-10-15
Feed-forward 3D Gaussian Splatting (3DGS) methods enable efficient reconstruction of 3D scenes from sparse multi-view images in a single forward pass, without scene-specific optimization. However, existing feed-forward scene-coding pipelines first generate a complete Gaussian representation and then encode its geometry and appearance attributes separately, often involving non-differentiable operat