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FastBench: Can Streaming VLMs Perceive High-Dynamic Real-World Streams?

Paper recorded by Signals 4 on 2026-10-08 in cs.CL. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-08 on arXiv · recorded by Signals 4 on 2026-10-09

Category: cs.CL · 自然语言处理 · first seen 2026-10-09

Abstract

Streaming Video Large Language Models (VLMs) enable continuous video understanding, yet existing benchmarks focus on low-dynamic scenarios. Under bounded context budgets, models must balance temporal history, spatial resolution, and temporal granularity; sparse sampling at 1--2 FPS misses fast events. We introduce FastBench to evaluate high-dynamic perception in real-world video streams. Its traje

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#281 most recent of 660 cs.CL papers we have recorded · ↑ newer: Inject a Turn, Not a Token: Learning Where to Redirect LLM Reasoning f · ↓ older: ViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skills
Cite this page: FastBench: Can Streaming VLMs Perceive High-Dynamic Real-World Streams?: the #281 most recent of 660 cs.CL papers we have recorded (as of 2026-10-08). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/fastbench-can-streaming-vlms-perceive-high-dynamic-real-world-streams.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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