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EgoActionBench: Benchmarking Dense Action Captioning for Egocentric Human Videos

Paper recorded by Signals 4 on 2026-11-02 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-11-02 on arXiv · recorded by Signals 4 on 2026-11-03

Category: cs.CV · 计算机视觉 · first seen 2026-11-03

Abstract

Learning from human data offers a scalable path toward embodied intelligence, yet it requires models to accurately understand fine-grained human actions from egocentric observations. However, existing benchmarks remain limited in action atomicity, temporal precision, and hand-action association. We introduce EgoActionBench, a benchmark that represents continuous human manipulation as temporally lo

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#19 most recent of 710 cs.CV papers we have recorded · ↑ newer: Perturb, Repair, Verify: Self-Play Vision-Language Verifiers for Compo · ↓ older: Isekai3D SDG: A Platform for Diverse Synthetic Gameplay Visual Data
Cite this page: EgoActionBench: Benchmarking Dense Action Captioning for Egocentric Human Videos: the #19 most recent of 710 cs.CV papers we have recorded (as of 2026-11-02). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/egoactionbench-benchmarking-dense-action-captioning-for-egocentric-human-videos.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
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