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DK-VLM: Geometry as Position for Spatial Reasoning in Vision-Language Models

Paper recorded by Signals 4 on 2026-10-15 in cs.CV. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-15 on arXiv · recorded by Signals 4 on 2026-10-16

Category: cs.CV · 计算机视觉 · first seen 2026-10-16

Abstract

Vision-language models still struggle to understand 3D spatial relations across views and update spatial judgments as the observer moves. A common approach fuses 3D reconstruction features into visual tokens, but aligning these features with pretrained semantic representations remains challenging under limited spatial supervision. We propose DK-VLM with Dual-Kernel Attention, which computes attent

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#254 most recent of 756 cs.CV papers we have recorded · ↑ newer: Grounding Generative Verification in 3D Content · ↓ older: SUPRA-TEX: 3D Generation with Super-Aligned Texture
Cite this page: DK-VLM: Geometry as Position for Spatial Reasoning in Vision-Language Models: the #254 most recent of 756 cs.CV papers we have recorded (as of 2026-10-15). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/dk-vlm-geometry-as-position-for-spatial-reasoning-in-vision-language-models.html
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