Paper recorded by Signals 4 on 2026-10-26 in cs.AI. Abstract reproduced from arXiv; link to the original below.
Published 2026-10-26 on arXiv · recorded by Signals 4 on 2026-10-27
Category: cs.AI · 人工智能 · first seen 2026-10-27
Evolution strategies (ES) update a model by sampling a population of perturbed copies, scoring each one, and moving in the reward-weighted direction of the perturbations. This update is usually presented as an estimate of a smoothed gradient. We present a geometrical interpretation of this update instead. Treat each perturbed model as a particle and its reward as the particle's mass. Before scorin