Signals 4 · free daily AI digest

Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition

Paper recorded by Signals 4 on 2026-10-08 in cs.CL. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-08 on arXiv · recorded by Signals 4 on 2026-10-09

Category: cs.CL · 自然语言处理 · first seen 2026-10-09

Abstract

Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging. AI agents offer an alternative by turning game experience into revisions of executable policies. Building on heuristic learning (HL), we formalize Adversarial Heuristic Learning (AHL), a paradigm that uses AI agents as learning engine

Read on arXiv →

#287 most recent of 660 cs.CL papers we have recorded · ↑ newer: Overcoming Prior Barriers: Supervised Fine-Tuning under Long-Tail Dist · ↓ older: VFold: Symmetry-Aware Cross-Layer Value Cache Compression
Cite this page: Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition: the #287 most recent of 660 cs.CL papers we have recorded (as of 2026-10-08). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/can-ai-agents-learn-their-way-to-the-top-evaluating-heuristic-learning-in-a-long.html
Free to quote with attribution to “Signals 4 (Signals API)”. Machine-readable: papers.json
Related: More cs.CL papers · arXiv signals · All papers · Today in AI
Get 4 AI signals a day by email — free.
Subscribe free → See all plans →
Get 4 AI signals a day by email — free
All models · All repos · By company · Daily editions