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A team of Gemini 4 Argon agents beats Minecraft

Paper recorded by Signals 4 on 2026-10-15 in cs.AI. Abstract reproduced from arXiv; link to the original below.

Published 2026-10-15 on arXiv · recorded by Signals 4 on 2026-10-16

Category: cs.AI · 人工智能 · first seen 2026-10-16

Abstract

We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon. Each agent controlled a player via an open-source library called Mineflayer and coordinated with its teammates through in-game chat and shared memory. No one assigned roles or wrote game logic. The agents planned, wrote, and debugged every program themselves. Researchers co

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#298 most recent of 960 cs.AI papers we have recorded · ↑ newer: AVC-Reward: Event-Centric Audio-Video Consistency Evaluation · ↓ older: Learning to Steer LLM Agents and Multi-Agent Systems
Cite this page: A team of Gemini 4 Argon agents beats Minecraft: the #298 most recent of 960 cs.AI papers we have recorded (as of 2026-10-15). Source: Signals 4 (Signals API) — https://data.jiangzhang.ca/signals4/t/papers/a-team-of-gemini-4-argon-agents-beats-minecraft.html
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